Legendary Partners: How Professor Layton vs Phoenix Wright Influenced The Great Ace Attorney

Alex Bailey
, published 6 days back / 1,201 Views

CAUTION: Slight Spoilers ahead for a small plot detail in Apollo Justice: Ace Attorney

As a diehard Ace Attorney fan, among my preferred guilty satisfaction is replaying the series. It doesn’t matter to me that I’ll never have the ability to experience them blind once again; I just enjoy reviewing the wonderful cast of characters and the list of strange cases the games have in store. In order to prepare for this year’s The Terrific Ace Attorney Chronicles, I went through all of the series’ mainline games yet again. As an outcome, anywhere I looked throughout The Terrific Ace Attorney, I couldn’t assist but notice its influences from throughout the franchise. ‘Reaper of the Bailey’ Barok van Zieks repurposes unused principles for the prosecutor in Trials and Tribulations, Godot, such as his fondness for alcohol and his delightful leg slam animation. Ryunosuke’s trials in London include a jury system, drawing from a plot point in Apollo Justice: Ace Lawyer‘s last case (more on that later). Beyond those examples, however, what surprised me throughout The Fantastic Ace Attorney was just how much it took from one of the least remembered entries in the series: Professor Layton vs Phoenix Wright: Ace Attorney

Takeshi Yamazaki, who planned each entry with Takumi, would rise to the role of director for Ace Attorney Investigations: Miles Edgeworth, Gyakuten Kenji 2( Ace Lawyer Examinations 2 — Japan Exclusive), and Phoenix Wright: Ace Attorney – Dual Destinies While Takumi did say that brand-new blood directing the mainline Ace Attorney series was a great thing, Double Destinies was unquestionably something he had blended feelings about.

I’m getting a bit ahead of myself. Teacher Layton vs Phoenix Wright: Ace Attorney touts two of the most famous secret solvers in gaming coming together to compete with wonderful secrets and witch trials in a land without reasoning called Labyrinthia. This shift in setting brings with it a few changes to the Ace Attorney formula that have found their way into this year’s The Great Ace Attorney Chronicles Much of this can be found in the way that Professor Layton vs Phoenix Wright: Ace Lawyer manages its interrogations with mob trials. Those familiar with the Phoenix Wright formula understand that, traditionally, witnesses are cross-examined one at a time. While the line of witnesses leading towards a not-guilty verdict may not be a straight one, and you may double back to particular witnesses on your method, the number at the stand seldom exceeds one. Mob trials get rid of all of this; now, you’ll have numerous witnesses at the stand at a time, working together to create one story but most of the time making things even messier (one case in this game has 10 witnesses at the stand simultaneously). While this modification to numerous witnesses at the stand alone is handy to ease a few of the routine of longer Ace Lawyer cases, Layton vs Wright offers you a couple of new ways to handle this type of testament that are expanded upon in The Excellent Ace Lawyer

Every as soon as in a while, when you press a witness, something they say will cause another to become lost in thought. In Layton vs Wright, this is used to excellent result and is one of the significant through-lines of each mob trial; the witnesses all slowly connect and their story takes concrete form.

Also consisted of is the ability to pit the testaments of two characters against one another in order to use them as a contradiction and get brand-new information or forward momentum. This mechanic is presented much more sparingly throughout Layton vs Wright, just really appearing close to the end when Phoenix is backed into a corner, but for The Terrific Ace Lawyer its scope has altered significantly. The mechanic has actually been taken apart and improved to form the title’s Summation Examinations.

Gameplay isn’t the only thing that Layton vs Wright and The Excellent Ace Attorney share, however. For one, The Excellent Ace Attorney‘s English setting is in no small part due to Takumi’s work on the crossover. The Ace Attorney group’s deal with Level 5 put the bulk of the visual design in Capcom’s hands. Their effort illustrating a medieval-inspired England enabled them to more probably render Victorian England and make the setting work for The Terrific Ace Lawyer Nevertheless, the English setting is also most likely to be something Takumi desired personally; Takumi wished to have an Ace Lawyer video game including Arthur Conan Doyle’s Sherlock Holmes for a long time, and in The Excellent Ace Lawyer this idea lastly pertains to fulfillment, as you partner with London’s own Sherlock Holmes (or Herlock Sholmes).

Another essential element of both games is their soundtracks. Layton vs Wright was made up by two people mainly: Tomohito Nishiura of the Teacher Layton series, and Ace Lawyer newcomer Yasumasa Kitagawa. Kitagawa would take the lead on composition for The Great Ace Attorney, and you can absolutely hear the similarities in between the two soundtracks. Inquisitor Zacharias Barnham and District attorney Barok van Zieks’ styles would both healthy snugly in the other’s video game (although they would not work as styles for each other), and I might practically notice where Prelude to Pursuit could play upon returning to Layton vs Wright Both soundtracks are greatly crucial, with Kitagawa specifically pointing out a “festive” vibe typical to the scores, in spite of the variation of instruments in between titles ( Layton vs Wright has a concentrate on piano, while The Excellent Ace Attorney includes Spanish musical flourishes and a more heavy emphasis on the violin). Kitagawa’s instructions for the series’ composition is terrific; while both The Terrific Ace Lawyer and the mainline Ace Attorney video games have begun to include more orchestral soundtracks, The Great Ace Lawyer quickly features my favorite of the 2 instructions.

It takes Professor Layton vs Phoenix Wright’s setting, musical cues, and gameplay, brings them to these brand-new video games, and expands upon all of them. With his somewhat distressed history regarding the mainline titles after Trials and Tribulations, his long-standing desire to have an Ace Lawyer game with Sherlock Holmes in it, his implementation of the jury system, and his story that didn’t follow Phoenix Wright, The Great Ace Attorney seems to be Shu Takumi’s vision for modern-day Ace Attorney With Takeshi Yamazaki having actually left Capcom last year, one starts to wonder if Takumi may return to the main series for Ace Attorney 7, and if The Excellent Ace Attorney will end up affecting mainline Ace Attorney in turn.

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